johannes zint
Producer
Project Management
Monetization
Quality Assurance
Game Designer
Systems and Mechanics
Interface Design
Balancing
Prototyping
Developer
Technical Game Designer
Prototyping
Frontend
Lecturer
project management
Budget planning und project lead
Team building und task management
Lecturer
monetization
Conception
Game Funnel
Monetization systems
Market, target group and competition ana
lysis
quality assurance
Process planning and supervision
Testing of systems, content and design
Bug tracking
Producer
Project Management
Monetization
Quality Assurance
Game Designer
Systems and Mechanics
Interface Design
Balancing
Prototyping
Developer
Technical Game Designer
Prototyping
Frontend
Lecturer